THE SLATE

Three mobile games, three stages of done.

Everything below is a working codename, not a marketing name — we rename once a game is far enough along to deserve one. Android and iOS first; tablet builds follow for anything that earns it.

PROTOTYPE
DRIFT
Arcade Android iOS

Codename: Drift

A one-thumb arcade racer built for the bus ride and the waiting room — tap to drift, chain corners, beat your own ghost. Runs are under ninety seconds by design.

Stage: early prototype, core loop being tuned.

Puzzle Android iOS

Codename: Tilegrid

A quiet puzzle game about routing signals across a grid that keeps rearranging itself. No timers, no lives — just a harder grid each level and a reason to keep going.

Stage: in development, first 40 levels blocked out.
IN DEVELOPMENT
TILEGRID

CONCEPT
LOOPBACK
Casual Android iOS

Codename: Loopback

An idle-runner hybrid we're still validating on paper before it gets any real production time. Pitch: a short run earns you an idle loop, the idle loop earns you a better run.

Stage: concept and paper prototype.
BEYOND MOBILE

Tablet and PC come after, not instead.

Any title here that proves itself on phones gets a tablet pass next, then a PC build once the studio is big enough to run both tracks at once.

Read the roadmap →